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Recording Underground - By Andrew Freid

Warming up the Cold -- Analog Tools in the Digital Arena

Every day more and more composers, DJs, recording artists, producers and even musically minded hobbyists are being introduced to the new world of recording that digital technology has to offer. In the past, the high cost of recording equipment made owning your own tools to make at least demo quality material impossible. If you wished to record a song, you were forced to lay down sizable chunks of dough in order to book hours at a local studio and work under financial and time related pressure, which most often adversely affected the outcome of the project. With advances in digital/computer related technology, all that has changed. In today's arena the recording gear has been reduced, in many cases, to little more than a home computer, some software and the artist's imagination. The level of quality that may be obtained is much higher and, with the ability to record at home, many of the old constraints have been lifted. Of course, these advances haven't come without a cost, leading some professionals in the industry to consider aspects of this new world to be more akin to a 'brave new world' where tracks are churned out with little or no attention to detail. Going digital often leads to signals which many complain are thin, too bright and cold. Recording levels are much lower due to the physical constraints that digital technology puts on the signal chain, and much of the warm resonant character which analog based recording adds is sacrificed for ease of use, affordability and nonlinear, nondestructive editability (is that a word?).

Anyone in his or her right mind can't deny the power of the digital recording world. The ability to do multiple takes, process sounds and sequence multiple events is incredible, not to mention the power and new dimension that a graphic interface adds to the recording artist's palette. But the old school people have a point too. All good things come at a price. The question is, can we use the new tools in a manner which brings out the best aspects of the old style, as well? Here at 15Pearl, part of our philosophy has been to mix analog and digital in an effort to blend the best of both. At first, this was more of a necessity than an option, as our old Mac Quadra simply didn't have the juice to do major levels of digital audio recording. As well, unlike most of my fellow collaborators, my background is analog. So we have tried to mix the two, and it has been an interesting road, at times hard and at other times easy. But some of the lessons learned have been priceless and the results awesome in terms of sound quality. Now that we have stepped up to a G4 we no longer need to use the analog option, but, if anything, the ability to record nearly endless digital tracks has made us more certain than ever that the best road to take is one that blends the two together, rather than opting for one route at the expense of the other. So, what follows are some tips which may help the user tap in to the character and warmth of analog, while taking advantage of the newest trends in digital.

1. Analog Mic/Line Preamps:

Picture Of Drawmer 1962These offer warmth and a hot signal at the beginning of the chain. The user can either buy a dedicated preamp or use a channel on an analog mixing board and go direct out to the sound card on the computer or input on the sampler or DAW, whatever the digital medium may be. Tubed preamps are awesome in terms of the warmth and character they offer. Examples are the classic DBX 786 "Blue Series" or the Drawmer 1962 preamp. But, much of the nicer pre's are expensive. The DBX, for example, lists at $2500. There are less expensive preamps, as well. The ART Pro-MPA two channel goes for about $500 and offers tight quality. Preamps offer warmth and each unit has it's own individual character, whether it's tubed or solid state. We've taken the preamps off of old cassette 4-tracks and used them for line signals as they are hot and dirty -- sometimes a good thing. As well, guitar amps often have preamp outs which allow you to patch into the preamp for a line signal. The Marshall 800 series head has a pre-out and it's awesome for a whole lot more than guitars. Today, there are plenty of preamp plugin emulators for the computer. I have yet to hear one that sounds as good as the real thing. The Marshall head attests to that everytime we use it...

2. Analog EQ:

Picture Of HBB Radius 20EQ the signal with an analog unit before going digital. Again, this may be at the board or inserted or both. We use various eq's for different applications. We always EQ the signal before it goes to "tape" with the EQ on the mixer channel strip. For bass, we use that in tandem with an HHB Radius 20 tubed parametric EQ. Awesome piece of gear which adds warmth and texture and isn't too expensive. We also have various solid state EQ units which we patch when needed -- some are noisier than others but this can be used to an advantage. By working in tandem we often use the noisier EQ inserted for character and the channel strip EQ to remove as much of the noise from the insert as possible without canceling out the effect we are hoping to achieve.

3. Outboard Effects:

Here's another great source of character before dedicating the signal to tape. Again, these may be inserted into the path after the preamp and then eq'ed for noise reduction and the like. Believe it or not, but we occasionally use guitar stomp boxes on signals as they offer great distortion, flange or overdrive effects that you can't always get on the computer. Boss and DOD pedals are great. They're noisy, though, so eq'ing out the noise is essential. We also have an old Electra analog delay that's great for that dubby distorted feedback that you can't get on digital units. We've used some of those old Echoplexes with excellent results, as well. Even some of the newer reverb units that are digital are great, especially if you patch them as an auxiliary and return them into a separate channel and send both the signal and the effect return to a group out to digital. This way you can EQ the reverb return in order to bring out as much warmth as possible and, again, get rid of the noise. Admittedly, there are some increasingly impressive plug-ins on the market that emulate effects in the digital realm, are quiet, and offer great automation capability. They shouldn't be overlooked. But, as said before, outboard analog gear has a distinct character, as well, that must be taken into consideration. When it comes to this stuff, your local pawn shop (especially the ones in small shitville towns) will fast become your good friend.

4. Analog Synths and Midi Instruments:

Virtual synth software packages are great -- check out the Tokyo group from Koblo, for example. But there's no comparison to older analog synths or even the virtual analog synths that they try to emulate. These instruments are extremely deep in terms of their character and warmth. The old Roland Juno series is a classic and for good reason. As well, some midi modules are much hotter than sound samples that are taken from them. Now, I'm not dissing samplers. They're crucial. But given the choice between a pad coming directly from, say, a fender Rhodes or even Juno-106 and a sampled version, I'll take the original instrument. The samples tend to be more midrange heavy and two dimensional whereas the synths are much wider and deeper. And hotter. The downside is that some of the older keys aren't outfitted for midi which means you're going to have to record the take the old fashioned way -- that is, you'll need to play the track well. I know that sounds funny but these days bad musicianship can be fixed on the computer. This, I think, is another element of the warm sound we look for. Good musicianship that feels human. Sequencers and digital audio allow us to fix mistakes, many of which shouldn't be fixed in the first place. Like, instead of playing the pad pass once and copy/pasting it out, try doing multiple takes and keeping them even if they aren't perfect. The human element adds so much life to the track that is lost when the "perfect take" is sought after and achieved...

5. Analog mixdown:

I'm a strong proponent of doing the mixdown, or at least part of it, in the analog realm. Nothing substitutes for a nice analog desk. Sending signals through the preamps, EQs, etc., on the mixing board does much to warm up the sound, especially at the master fader stage. The downside here is automation, as automating an analog board can be super pricey. But, this can be overcome by taking advantage of automation faders available in the sequencer or digital audio packages that will drive the mix so that, at the least, volume, pan and some effects can be automated, freeing up your hands for other stuff that will be done "in the mix." If you wish to keep your mix virtual, I highly recommend using the insert jack available on many of the newer sound cards to insert a nice analog compressor over the final mix or to add outboard effects. It makes a major difference and can make up for some of the warmth that may be lost by the signal being relatively lower in the digital realm.

6. Mixing to an Analog Master:

This is another option, albeit one we don't take advantage of too often. By this I mean mixing down to an analog two track deck. We have a 1/2" eight track that we can send the final mix to. This way we get the advantages of natural compression that reel-to-reels have. Then we can bounce that signal over to DAT with minimal loss of sound quality. Speaking of DATs, it's crucial to use a high quality DAT deck for recording the master, preferable one with balanced XLR ins/outs. The difference in sound is incredible and you can obtain much hotter levels than with those little datman or minidiscman machines.

7. Burning to CD:

Picture Of Wave L2 UltramaximizerWe've noticed that, once digital, when we burn to CD we often lose a few dbs of volume which can make the track sound much thinner and colder. What we do to alleviate this is run the file through a good mastering Limiter plug-in. We use the Waves L1 Ultramaximizer which boosts the overall level and gives the track an overall sheen. Granted, this isn't an analog tool we're talking about, but it does make the mix sound louder, fuller and smoother on CD than an unprocessed one. The extra hour that it takes to do this is well worth the time, considering that what's on the CD, even if it's only for your friends, is what everyone will be judging your abilities by...

 

So, that's it. I'm sure there's plenty of other ideas and tips that I forgot to mention but these are a few that we use on a fairly regular basis. Our mixes are louder, warmer, richer and posess more character as a result. Try them out if you wish. As well, if you have comments or ideas of your own let us know. We'd love to learn more and pass the knowledge on. In any event, good luck and, as usual, regards to all of you readers and, of course, everybody at the UF Consortium...

Andrew Freid
15Pearl Music
March 2000

 


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